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The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools.
Processing, second edition: A Programming Handbook for Visual Designers and Artists (Mit Press)
88% of respondents would recommend this to a friend
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The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools.
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What Stands Out
Product Details
- Introduction to computer programming in the visual arts using Processing
- Comprehensive reference for Processing programming language
- Covers Processing 2.0 and 3.0 with updated syntax
- Includes tutorial chapters and interviews with professionals
- Online extension chapters for keeping up with technological developments
- Features interviews with notable artists and designers
| Publisher | The MIT Press |
| Publication date | December 19, 2014 |
| Edition | 2nd ed. |
| Language | English |
| Print length | 662 pages |
| ISBN-10 | 9780262028288 |
| ISBN-13 | 978-0262028288 |
| Item Weight | 2.46 pounds (1.12 kg) |
| Dimensions | 7.13 x 1.31 x 9.31 inches (18.1 x 3.3 x 23.6 cm) |
Who Should Buy?
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Visual Artists
Artists looking to incorporate programming into their work will find practical guidance and creative examples in this book.
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Design Students
Students studying design can enhance their skills in coding and visual expression through engaging projects presented in the book.
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Educators
Teachers will benefit from the structured approach, which includes lessons that integrate programming with visual arts education.
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Advanced Programmers
Experienced developers seeking in-depth programming theory and complex algorithms may find this book overly simplistic.
Product Description
Processing, second edition: A Programming Handbook for Visual Designers and Artists (Mit Press)
Product Buying Guide
Are you a visual designer or artist looking to learn computer programming for visual arts? The Processing, second edition: A Programming Handbook for Visual Designers and Artists could be the perfect fit for you. This comprehensive guide has been thoroughly updated and is designed to teach computer programming within the context of the visual arts, using the open-source programming language Processing.
Product Specifications
- Illustrated hardcover
- Thoroughly updated second edition
- Language: English
- Published: December 19, 2014
Key Features
- Comprehensive reference and text for Processing
- Offers in-depth coverage of Processing 2.0 and 3.0
- Includes tutorial chapters and advanced professional projects
- New chapters on working with data and geometry
- Interviews with creators from various domains
Usage Scenarios
- For students, artists, designers, and architects
- Ideal for anyone who wants to program images, animation, and interactivity
- Suitable for those interested in creating new media for web, mobile devices, and architecture
Some User Review
- Users appreciate the comprehensive coverage of Processing 2.0 and 3.0, making it especially beneficial for learning the language.
- The inclusion of interviews with creators from different domains adds a valuable real-world perspective to the content, resonating well with readers.
- The book's thorough update and coverage of essential topics make it a highly recommended resource for students, professionals, and creators in the visual arts.
Competitors
- The price of this book aligns with its comprehensive content and thorough update, making it a valuable investment for those looking to learn and apply computer programming in visual arts.
Buying Considerations
- When considering purchasing this book, it's important to evaluate your current skill level in computer programming and determine whether you are looking for a comprehensive guide specifically tailored for visual arts and Processing. Additionally, consider the long-term value that the thorough update and additional content will provide for your learning and future projects.
Conclusion
The Processing, second edition: A Programming Handbook for Visual Designers and Artists is an indispensable resource for students, artists, designers, and anyone interested in computer programming within the context of visual arts. With its comprehensive coverage of Processing 2.0 and 3.0, tutorial chapters, advanced professional projects, and interviews with creators, this book offers a rich learning experience and real-world insights for those looking to explore the intersection of programming and visual design.
View LessAre you a visual designer or artist looking to learn computer programming for visual arts? The Processing, second edition: A Programming Handbook for Visual Designers and Artists could be the perfect fit for you. This comprehensive guide has been thoroughly updated and is designed to teach computer programming within the context of the visual arts, using the open-source programming language Processing. Continue Reading
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Digital Editorial Review
The Processing programming handbook is Considered an excellent and well-written guide for visual designers and artists. It is described as comprehensive, coherent and organised. The second edition, in particular, fills the gaps of the first edition and reviews mentioned that it was worth spending a little bit extra for it. Reviewers have given feedback that the guide is highly recommended to learn about the Processing language and as a starting point to learn Java. According to one review, it contains more explanation on the language compared to other books they have read. The only downside mentioned is that the binding glue does not last long.
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Pros
- Well-written and comprehensive
- Highly recommended for learning Processing
- Good starting point for Java
Cons
- Binding glue doesn't last long.
Product Price History
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Features & Benefits
- Introduction to computer programming within the context of visual arts.
- Teaches programming images, animation, and interactivity using Processing.
- Tutorial chapters and advanced professional projects included.
- Thoroughly updated for Processing 2.0 and 3.0.
- Extension chapters constantly updated online.
- Interviews with creators from various domains.
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